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3h 2m 22s logged

End Screens, Colours, and Paddle Collisions

This devlog marks the nearing of the end of this project. I made these changes a week ago, but was unable to find time to write a devlog before I went off-grid.

Here are the main changes:

  1. End Screen

I added an end screen with a randomised end message based off of who won (9 messages each) and a Restart button that uses a lot of the same code as the start screen. I also realised that 10 goals was a lot and quite slow, so I dropped it down to 5.

  1. Colours

I fixed the colour palette by finally swapping the background colour to something within the grand palette.

  1. Collisions

Hopefully, this is the last collision issue. If the ball hit the top/bottom of a paddle while the paddle had the same v_y direction as the ball, the ball would still swap v_y direction and go DOWN/UP, so this is hopefully taken care of. It doesn’t matter how fast the ball goes because if it hits the top/bottom of a paddle, the point is already lost.

The next devlog will probably be with all the build files and such.

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