I built out the game’s opening experience. The game now has a proper introduction that leads into a character creation phase before the adventure begins. Players can choose from several fighting classes, each designed to encourage a different playstyle, and spend their starting skill points on a variety of attributes. These choices will influence how the game plays as you progress. With the introduction and character customization in place, my next goal is to start developing the main gameplay that follows this opening sequence. I’m planning to add a combat system, a way to interact with other characters throughout the world, and plenty of other features. One thing I’m still missing is a name! If you somehow decided that all of this was worth reading, ideas for the game’s title or features in general would be much appreciated.
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