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2h 47m 49s logged

I improved the camera movement by making the rotation not based on the 3 main axes and instead based on the new ones created by the movement on the touchpad. It was quite hard to integrate everything but now the camera moves verry smooth.

I also fixed a bug in the fragment shader which was breaking the alpha value of the oceanand now it looks much better.

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Comments 2

@water

cool project twin!! keep it going!

@kuba_ch101

thank you :D