Devlog #1
So what’s here: A space themed desktop environment with draggable windows, a notification center, two arcade games (SpaceSnake + Asteroid Destroyer), a music player, and a secret shutdown animation.
My first version tried to do too much, custom file system, terminal emulator, easter eggs. After almost one and a half hour of nothing working, I deleted almost everything and started over with just the window manager and games. Best decision I made. The rewrite took another one and a half hour and it actually runs.
Next up: Fix the double-draw asteroid bug (I have two loops running), preload images so they don’t reload every frame(optimalisation), and write a README. Then I’ll make a demo site and then ship the project.
PS: Yes, the asteroids rotate. Yes, I spent way too long on that.
Comments 3
Nice project! Name is used by a pretty popular C# library for operating systems
@dan I didn’t know a C# library existed with this, but I had the idea about making the OS with a cosmic vibe
deleting everything and starting over was the right call. the rewrite being faster and actually working says a lot -scope creep kills projects faster than bad code
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