Small update/Devlog 6
New additions:
- A tutorial has been added and is fully working! (still needs sounds but otherwise fully complete)
- Main menu disallows the player to join the Arcade and Desert map if they haven’t completed the tutorial yet.
- Map scenery is done! Only need the stages now
- A boost pad has been added (and a golf ball loop will be made!)
- Colorcorrectioneffect has been added to make the game brighter in terms of colors instead of dull.
Fixes:
- Trees were optimized a little in blender (the fir tree originally had 6.6k faces when I opened the file.. oof)
- Renderfidelity on leaf parts for trees was changed to automatic (otherwise the trees would look like twigs from far away)
- Lights turn off when daytime cycle setting gets turned off
- Daytime cycle script fixed to turn off after turning off the nighttime setting
Changes:
- Lighting from invisible walls on stages removed (will use lights that the player can see instead)
- Main menu UI has been changed to have shadows on the buttons.
- Main menu UI text also has a “manual” shadow on the “Choose your destination!” text
UIStroke on stage signs is now a bit thicker (text is easier to read)
Need to add/fix:
- UI that shows your current leaderboard stats instead of the default one
- Arm swinging the golfstick when moving with it (will probably either switch to R6 or just make an invisible hitbox for the tool)
Note: Ignore the last map building update. The upload system completely broke for me. I can’t add an attachment to the devlog (so I can’t edit it) and deleting it just results in an error.
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