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10h 5m 31s logged

Small update/Devlog 6

New additions:

  • A tutorial has been added and is fully working! (still needs sounds but otherwise fully complete)
  • Main menu disallows the player to join the Arcade and Desert map if they haven’t completed the tutorial yet.
  • Map scenery is done! Only need the stages now
  • A boost pad has been added (and a golf ball loop will be made!)
  • Colorcorrectioneffect has been added to make the game brighter in terms of colors instead of dull.

Fixes:

  • Trees were optimized a little in blender (the fir tree originally had 6.6k faces when I opened the file.. oof)
  • Renderfidelity on leaf parts for trees was changed to automatic (otherwise the trees would look like twigs from far away)
  • Lights turn off when daytime cycle setting gets turned off
  • Daytime cycle script fixed to turn off after turning off the nighttime setting

Changes:

  • Lighting from invisible walls on stages removed (will use lights that the player can see instead)
  • Main menu UI has been changed to have shadows on the buttons.
  • Main menu UI text also has a “manual” shadow on the “Choose your destination!” text
    UIStroke on stage signs is now a bit thicker (text is easier to read)

Need to add/fix:

  • UI that shows your current leaderboard stats instead of the default one
  • Arm swinging the golfstick when moving with it (will probably either switch to R6 or just make an invisible hitbox for the tool)

Note: Ignore the last map building update. The upload system completely broke for me. I can’t add an attachment to the devlog (so I can’t edit it) and deleting it just results in an error.

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