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2h 41m 8s logged

Devlog 2

I’ve implemented server-side drawing functions. The image is distorced since the terminal is uneven, but’s all because a temporary log function. The server shall not display anything.

I’ve implemented the canvas (Array of bytes) and circle, rect and line drawing with Bresenham algorithms. Also the room interface and player manegement were scaffolded. The main loic with websockets nor the client still ready yet

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