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5h 39m 48s logged

Sprinting

this will be my last ever devlog!

New Features:

FULL Random world generation:

It works like this:

Seeds:

Seeds are not that important, though they do play a part for terrain generation.

Terrain:

The terrain is basically just a huge array with preset Y levels depending on the terrain type, ie: mountianus, hilly, flat.

Ores:

Ores are truly random. It dosn’t depend on the seed.

Trees:

Trees are also truly random

Sprinting:

Double press the key in the direction you want to go to sprint

that’s it! plz rate it well :yay-67-55:

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