Sprinting
this will be my last ever devlog!
New Features:
FULL Random world generation:
It works like this:
Seeds:
Seeds are not that important, though they do play a part for terrain generation.
Terrain:
The terrain is basically just a huge array with preset Y levels depending on the terrain type, ie: mountianus, hilly, flat.
Ores:
Ores are truly random. It dosn’t depend on the seed.
Trees:
Trees are also truly random
Sprinting:
Double press the key in the direction you want to go to sprint
that’s it! plz rate it well 
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