Progress Update #3
I’m too stupid to do physics. I should have made everything with Box2D. I’m currently fiddling with side collisions, as all other collisions (I hope) are done. I’ve also finished jumping and falling physics. Also, I’ve spent another 8 hours, and I want every minute to be for my new 3d printer.
Finished Features
Jumping
My Jumping physics thingy is like the poor and stupid man’s way to do it, but hey… at least it works. It kinda just has a jump multiplyer and it goes down every frame and every frame the player goes up something like 0.05 block units multiplied by the jump multiplier
Falling
Falling is basically the same as the jumping one.
i added sky
yes, its a sky :D only a gradient. ill add sun and moon soon prob hopefully idk if there will be night, idk if i can create a night in time.
Unfinished Features
Side collisions
This is stupidlly harder cuz my blocks’ x center is at 0, not 0.5. this means that a block spans from like -0.5 to 0.5. My brain cant handle this… thing.
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