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5h 39m 48s logged

The LittleJS Update

Yes, this doesn’t look like much, but it took 5 hours over the span of multiple days and a LOT of trial and error to get to this point! I had to learn so many things, like Promises, async and await, how to make new classes, and LittleJS. But why? Why go through so much trouble? That’s because I’ve realized that I would not, in my current state, be capable of making a full Minecraft clone using only the vanilla HTML Canvas. I chose littleJS because of the promise of fast and lean, and I had already tried it before but failed; I wanted to redeem myself.

New Features

  • The rendering part of the game is now done with LittleJS
  • Popups now have minimum width and heights
  • Create new world form now has placeholder text for those who are lazy to type stuff

Fixes

  • Renamed Ebony to Cedar because Ebony trees are not pine trees
  • Removed the useless pausing system
  • Removed all of the old rendering system

(NEXT UPDATE: Create worlds from seeds 😭 i need help with this)

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