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AeroX

  • 1 Devlogs
  • 2 Total hours

AeroX is a simple 3D flight simulation prototype built in Python using the Ursina engine. It loads a satellite image of Sydney Airport as the terrain, includes a basic runway layout, and features a controllable aircraft with simplified physics for pitch, roll, throttle and lift.

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1h 33m 44s logged

Started a basic prototype of the flight simulator with simplified physics. The controls work smoothly. The hardest part was carefully adjusting each force value to make the physics realistic. Still need to fix the bug where the plane can bounce around. The throttle is adjusted with W and S, roll with left and right arrows and pitch up the up arrow and down is the down arrow.

Started a basic prototype of the flight simulator with simplified physics. The controls work smoothly. The hardest part was carefully adjusting each force value to make the physics realistic. Still need to fix the bug where the plane can bounce around. The throttle is adjusted with W and S, roll with left and right arrows and pitch up the up arrow and down is the down arrow.

Replying to @Argentrhino

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