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Turn based strategy battler

  • 3 Devlogs
  • 6 Total hours

Year 2 gamedev learning project

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2h 52m 1s logged

๐™‰๐™š๐™ฌ ๐™—๐™š๐™œ๐™ž๐™ฃ๐™ฃ๐™ž๐™ฃ๐™œ๐™จ
The world begins. I have started making the start of a world. I want the player to be able explore and choose when to fight enemies. So as a start i have made some enemies that once walked into will load diffirent enemy matchups depending on which one you walked into. Even if it does look absolutely horrendous. I am still proud of what i did

๐™๐™๐™ž๐™ฃ๐™œ๐™จ ๐™ฉ๐™๐™–๐™ฉ ๐™ฃ๐™š๐™š๐™™ ๐™ž๐™ข๐™ฅ๐™ง๐™ค๐™ซ๐™š๐™ข๐™š๐™ฃ๐™ฉ
Make a visual world,
Shop,
Litterally any art for anything,

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2h 14m 40s logged

๐˜ผ๐™ฃ ๐™ค๐™ ๐™–๐™ฎ ๐™จ๐™–๐™ซ๐™š ๐™จ๐™ฎ๐™จ๐™ฉ๐™š๐™ข??

I have been fighting for my life while i have been trying to rework the saving system that i had previously. I felt the need to fix it because it was really clunky and unintuitive before.

The version before used Load Game and Save Game
for the buttons. This allowed the player to save the game when there was no info loaded, thus wiping the save game.

I had to rework and factorise a lot of my spaghetti code but now the saves can autosave to the correct slot and you can only load saves that actually exist
๐™๐™๐™ž๐™ฃ๐™œ๐™จ ๐™ฉ๐™๐™–๐™ฉ ๐™จ๐™ฉ๐™ž๐™ก๐™ก ๐™ฃ๐™š๐™š๐™™ ๐™ž๐™ข๐™ฅ๐™ง๐™ค๐™ซ๐™š๐™ข๐™š๐™ฃ๐™ฉ
clearer distinction between slots
show more stats than score
latest date saved
name saves on creation <โ€“ maybe

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38m 9s logged

๐™‹๐™ค๐™ ๐™š๐™ข๐™ค๐™ฃ?
Hi, Hello my name is Oscar and I am making a basic Turn based strategy battler almost like pokemon or earthbound (no catching mechanic).
I started this project about a month before Stardance but when i heard about Stardance I felt it was apropriate to continue working on it here.

๐™๐™๐™ž๐™ฃ๐™œ๐™จ ๐™ฉ๐™๐™–๐™ฉ ๐™–๐™ก๐™ง๐™š๐™–๐™™๐™ฎ ๐™š๐™ญ๐™ž๐™จ๐™ฉ

main menu scene & fighting scene

basic fighting

simple save system

cool backround

๐™๐™๐™ž๐™ฃ๐™œ๐™จ ๐™ž ๐™–๐™ข ๐™ฅ๐™ก๐™–๐™ฃ๐™ฃ๐™ž๐™ฃ๐™œ ๐™ฉ๐™ค ๐™ข๐™–๐™ ๐™š

World where you can walk around

items

any meaningful progression such as
leveling, gear, etc

more teamates?

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