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2h 14m 40s logged

๐˜ผ๐™ฃ ๐™ค๐™ ๐™–๐™ฎ ๐™จ๐™–๐™ซ๐™š ๐™จ๐™ฎ๐™จ๐™ฉ๐™š๐™ข??

I have been fighting for my life while i have been trying to rework the saving system that i had previously. I felt the need to fix it because it was really clunky and unintuitive before.

The version before used Load Game and Save Game
for the buttons. This allowed the player to save the game when there was no info loaded, thus wiping the save game.

I had to rework and factorise a lot of my spaghetti code but now the saves can autosave to the correct slot and you can only load saves that actually exist
๐™๐™๐™ž๐™ฃ๐™œ๐™จ ๐™ฉ๐™๐™–๐™ฉ ๐™จ๐™ฉ๐™ž๐™ก๐™ก ๐™ฃ๐™š๐™š๐™™ ๐™ž๐™ข๐™ฅ๐™ง๐™ค๐™ซ๐™š๐™ข๐™š๐™ฃ๐™ฉ
clearer distinction between slots
show more stats than score
latest date saved
name saves on creation <โ€“ maybe

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