To view the website, Click Here
Devlog 2 (MOVING PLATFORMS)
Link (NOT MOBILE FRIENDLY) : Click Here
(My first platformer so learning the basics)
Created a basic web platformer using phaser
Gave arrow keys control over the player (WASD and mobile don’t work YET)
Experimented with static platforms
Created a moving platform
Added camera following to allow for a platformer world that’s bigger than the screen
Added custom textures to allow for sprites rather than dynamically created parts/player using Phaser’s built in rectangles, which allowed for the addition of collision groups
View my progress at finnb.co.uk
Refactored loads of my Home.jsx and some other files to become more modular
Switched to tailwindcss
Updated UI
Removed some unnecessary things like dark/light mode to focus on functionality rather than visuals
Reduced the amount of react states I was using by like 50% whilst maintaining the same functionality
UpRevise - A revision website that will focus on adapting to how the user learns best
Shows you some of the answers you could have given to get full marks.
Site is now publicly accessible thanks to Nest
Updated logging and API to make debugging easier
Constructive criticism IS APPRECIATED
For several years I’ve been exploring programming and, more specifically, machine learning. After a miserable attempt where Claude became the main contributor, I have decided to start from scratch and begin making my ai powered revision website.
Reducing wasted time - Everyone learns differently, the intent is to make a website that can adapt to whoever is using it.
Since the start of June I’ve: