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mygulash

@mygulash

Joined June 12th, 2026

  • 20Devlogs
  • 9Projects
  • 7Ships
  • 50Votes
Ship Pending review

💘Heart rate monitor

This project is based on photoplethysmography which allows you to monitor the changes in your vessels using light shining through your finger.
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When I was testing my prototype the results were pretty good. My prototype showed 70-73 BPM and my watch showed 72 BPM.
(In the second picture you can see the output of my program, but it is in my native language: “MOMENTÁLNÍ TEP” means “The current heart rate” and “STABILIZOVANÝ PRŮMĚR” means “the average heart rate”)
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Photoplethysmography comes with many problems like motion artefacts which are kinda difficult to solve. You have to do a lot of filtering on your data till you get somehow good results.

Well that was my journey! :D
The next steps would be to design a case for it so i can limit the motion artefacts.
Stay safe! ✨💘

  • 3 devlogs
  • 12h build
Video of Project → See source code →
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7h 36m 47s logged

💘Heart rate monitor

After many hours of misery and trying to figure out how photoplethysmography works I was finally able to get a working prototype of a heart rate monitor.
~~
I was testing it and my watch showed me around 72 BPM and my prototype said something between 70 and 73 so I call that a victory. It is important to point out that your heart rate can change rapidly fast.
(In the second picture you can see the output of my program, but it is in my native language: “MOMENTÁLNÍ TEP” means “The current heart rate” and “STABILIZOVANÝ PRŮMĚR” means “the average heart rate”)
~~
Photoplethysmography comes with many problems like motion artefacts which are kinda difficult to solve. You have to do a lot of filtering on your data till you get somehow good results.
~~
At the end of the day the main idea is pretty simple: you shine light through your finger and due to basic principles of spectroscopy you can measure the changes in the light on the other side of the finger.

Well that was my journey! :D
The next steps would be to design a case for it so i can limit the motion artefacts.
Stay safe! ✨💘

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6h 32m 44s logged

🐝BeePad last devlog of stardance

After many hours of learning to solder i was finnaly able to build the final product!!! (wrong color sadly)

I am actually so happy that I was able to construct all of this!

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Ship Pending review

Connect 5 vs AI in roblox ❌⭕

In this project i connected my two passions which are programming and mind games.
The goal of this project was actually to test my capabilities and the limits of roblox studio. I thought that it would be impossible but I got it working somehow lol.

Gameplay

When you join the game you touch the green part next to the board and a GUI shows up, which prompts you to chose one of the 2 gamemodes:

  1. Me vs AI - this is the gamemode where you can actually play against the AI
  2. Me vs Player - in this gamemode you can play against real players.

Your goal is to connect 5 stones and win!

The limitations

Roblox has many limitations which made my journey harder and the AI dumber… they limit the think time and they limit the server resources. Combined the restrictions create a great challenge for creating a working AI engine. The engine thinking is pretty slow…

✨Good luck on beating the AI! (it should not be that hard lol :D )

  • 3 devlogs
  • 11h
Try project → See source code →
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26m 15s logged

Tic Tac Toe vs AI in roblox

This is the last devlog before shipping!
I fixed some bugs with lagging and edge cases.
I made the exit button in the gamemode UI actually work so now you can leave the board :D

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7h 47m 2s logged

Blarm aka Bee alarm 🐝🐝🐝

I have built the schematic and the case now my goal is to ship it to receive the parts so i can actually build it irl!

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3h 26m 24s logged

Heart rate monitor

I made the infrared light intensity sensor which will later help me identify the heart beats. Now I have to turn in into a graph and analyse the data i get so i can make a function that will clear the “bad” data.

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6h 20m 1s logged

TIC TAC TOE vs AI in Roblox progress
From the last devlog a lot happened. The most significant update is that the AI is finnaly working. It is a bit dumb but there are lots of limitations that are pretty hard to bypass. The biggest problem is Roblox´s execution time which limits the time of the AI calculation. I have already tried bypassing it but it still have some limitations.

My next main goals are to make the AI work a bit better (more effective), make the other gamemodes work and improve the UI and overall the game feel.

See you at the next devlog! :)

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8h 0m 5s logged

🐝BeePad devlog #2

So after my last devlog i decided to remake the PCB and make it hexagon shaped so it can represent beehive. I had to remake all of the wiring on my PCB. I struggled a bit when creating the shape but i eventually figured it out.


My biggest enemy is fusion :D It took me a lot of time to figure out everything in fusion. After many hours of struggling i finally had a case that could be used. I added text, the USB port hole, keypad holes, rotary encoder hole and also hole for the display. I tried my best making it look like a beehive.


I also quite struggled with 3 models of the parts like keypads, displays and rotary encoder. I was not quite sure on how to add them to the PCB and to the model in fusion. Then i realized it was in the resources and tips tab in the tutorial…


I think I am now ready to submit the project so I can receive the kit. I am pretty hyped to build it IRL so I hope there will not be much problems. Wish me luck!✨

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3h 4m logged

🐝BeePad devlog #1

After many hours of trial and error I decided to give up on creating my own Hackpad. I just was not happy with the outcome of my work, so I decide to start from scratch and completely rebuild the whole project.


My biggest mistake was that I did not have a vision. I just aimlessly followed the tutorial and I got demotivated quite fast. Now I have a vision and I will do everything to finish my Hackpad.


I just finished my PCB design and the biggest challenge is ahead of me. Designing the case. For me fusion is really complicated to navigate and I struggle with it. Stay tuned and I will keep you updated :D✨

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4h 15m 29s logged

Devlog#1 - Game mechanics and preparation

I am building a project that will not only test my skills but also the limits of Roblox. My goal is to make a classic connect 5 game (It is actually called Gomoku) but you can also play against an AI (engine like stockfish for chess)


My progress

Since this project will not be easy I have to build a strong foundation otherwise this project will fail! I have started with basic functions:

  • System for joining the game (Important for player vs player games)
  • Choosing game mode (player vs player/player vs AI)
  • Board for playing the game (It is 15x15)
  • Placing stones/symbols
  • Game logic (checking for wins)

Problems

So far there was not a lot of problems but I realized that I quite misunderstood how does the modulescripts work when they are used both on client and server side. That was so far the biggest problem i had to overcome but it led to learning new stuff so it was worth it!


My plans

Most of the main game mechanics are done but I have to work on usability because it is nowhere near being ready to play by other people. Here are things i would like to implement until my next devlog:

  • Making the game responsive
  • Dummy AI (It will pick random moves so I can build the logic around it)

Conclusion

This is just the beginning of this project and it will not be easy. Making the engine actually efficient so that it can play better moves will not be just a programming challenge but also a math/logical challenge since i do not have much experience with engines.
Wish me luck and stay tuned! ✨

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Ship

🚀SpaceWeb
It is a website that shows you the Astronomy Picture of the Day (APOD).
When you visit the website first you will see todays APOD but there is a date picker which lets you pick date and the APOD from that day will show up.
It runs on NASA API. The main problem is that the fail rate of connection is quite high. But refresh always helps.
I added loading animation so people do not get that much frustrated.
SpaceWeb is programmed in Javascript and designed using HTML and CSS. It is hosted on GitHub Pages.

Try project → See source code →
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32m 43s logged

🚀SpaceWeb devlog#2

In the last devlog I was talking about adding a date picker and so I did. Now the website feels much more useful and I do not have to stare at the one same image.
I also tried making the looks better by adding some headings and also more colors ✨

Here are some pretty photos I found:

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2h 1m 41s logged

🚀SpaceWeb devlog#1

I just finished the Give Your Website a Pulse and here is what I learned and implemented:

  • NASAs API fetching
  • Using Google fonts on websites
  • Making basic text animations

I will try letting the users change the date of the “astronomy photo of the day” so you can kinda browse through them

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Ship

World of Mygulash
It is a personal website with 3 sections:

  • About: Where I talk about myself
  • Projects: Where i talk about my projects
  • Contact: Where are the ways people can contact me
    I see a great potential in this website later in my life because I can show off my own projects and also tell people something about myself.
Try project → See source code →
Ship

✨CatOS
AAAAAA help meee D: They are everywhere!!! HELPPP! THE CATS 🐈
Do you have lots of cats? This WebOS is for you!
Aside from the basic functions like top bar with real time and draggable windows, we have 2 special apps for cat owners!:

  • CatNotes: helps you keep track of your cats, you can write there everything about them
  • Gallery: lots and lots of cat images (average cat owner gallery :D)

If you are interested do not hesitate and try CatOS now!

Try project → See source code →
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1h 24m 29s logged

CatOS devlog #3

I finnaly finished my first custom app! 🐈Anddd… it is a cat gallery!

Here are the changes:

  • new app (cat gallery)
  • fixed bugs (could put windows on top of top bar)
  • rewamped the code and made it more universal

Stay tuned for more challenges this project brings me! :)✨

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