You are browsing as a guest. Sign up (or log in) to start making projects!

clumsy261

@clumsy261

Joined June 3rd, 2026

  • 28Devlogs
  • 5Projects
  • 3Ships
  • 24Votes
Open comments for this post

1h 14m 26s logged

I’m banging my head on the screen. I’ve just switched my laptop from windows to linux, and wiped my ssd. I thought I had everything backed up, but when I checked again now, I forgot to push all the progress I made with the dht discovery and magnet link managing.

I have to redo all that…

0
0
12
Open comments for this post

3h 23m 50s logged

Ok even bigger news!!
Dht discovery was an important step, but this is what is has been building up to: Using BEP9/10, now the program can get the torrent files and download their specific content with only a magnet link!!!

  • Firstly, the app begins a huge dht query to look for peers (if possible even thousands)
  • Afterwards it requests the metadata (parsed torrent file) from each of them until it gets a response (most seeders only send content, not the metadata and I don’t yet know a way to filter them out)
  • After it recieves the metadata, the download proceeds normally

In another course of events, the free nim api key I was using drew it’s last breath repairing this. (I’ve been staring at it for one hour not knowing that the 5th bit in the torrent dict- BEP 9 specific was wrong). Anywhom the key still works theoretically but my cli - opencode failed ( asks for money I don’t have) and I can’t keep my eyes open to fix it, maybe tomorrow.

0
0
11
Open comments for this post

41m 33s logged

This was a big one. I’ve now implemented dht discovery!!
(after fixing some bugs), the rust program can now install announceless torrents!
(this example here used no dht since my default added trackers had the torrent indexed, but it works :D)

0
0
14
Open comments for this post

1h 20m 3s logged

Alrighty, now I have cleared some bugs, made the tool more efficient AAAND came up with my (kinda) first original idea. What if I just took the trackers given in the torrent file, and added some on top of that
-Now the program defaults to adding two large public trackers – (going from one official seeder to three)

  • There is a fallback option, setting an env variable can override all trackers, even the ones from the torrent file (if any)
0
0
4
Open comments for this post

2h 33m 20s logged

After one hour (and some more) - the torentino-pure (pure rust no cli) HAS A WORKING DEMO.
I will now get to understanding the actual code, and then optimise it to use dht protocols for torrents.

0
0
5
Open comments for this post

27m 55s logged

I’ve looked at some post-use apps made by some users and fixed some bugs:

  • if the icon is invalid it’s replaced by a default “gears”
  • app doesn’t allow blank titles anymore - they get renamed “App ” if left blank
    Now I’m debating wether or not to manually remove junk apps - test blobs made by some users just for testing the platform
0
0
18
Ship

Here is the newest version of my webOS! https://clumsy261.github.io/andOS/
Among the new features from the first part there are:
-a new notes app
-a new code editor app (for custom user scripts)
-an actual app store for user made apps
-resizeable windows (made easy by just using resizeElement(card) in any custom script)
-ping pong app (vibe coded but made to be a proof of concept)
-secret easter egg add (check out what the andOS name actually means)

This was a really nice experience, now I really understand most html, css and js concepts (not many courses offer that).

Hopefully this will get some attention and users will start building actual apps. :D (come to think of it it’s just a fancy server for testing web code)

  • 8 devlogs
  • 13h
  • 2.39x multiplier
  • 30 Stardust
  • WebOS 2
Try project → See source code →
Open comments for this post

1h 23m 47s logged

I just wrote a decent README so, It’s finished!!! :D (for the 17th time)
The app store isn’t very rich right now, but I plan on adding more apps if users request any

0
0
22
Open comments for this post

2h 30m 52s logged

First app is up! :D
Made a ping-pong game (mostly ai slop) … BUT I KNOW how it works, had to make the game pause when hidden and resume when the window gets clicked.

0
0
42
Open comments for this post

3h 41m 54s logged

The hard part is done. AndOS now has a code editor, “compiler” and publisher ~ and all bugs that I knew of are gone :D

0
0
22
Open comments for this post

49m 17s logged

He he hell yeah It’s done.
A working demo for the submitting apps is done, now any user can actually create their own app inside my webos (for real this time)
I’ll add some user-friendly documentation soon on the prebuilt functions and more.

0
0
24
Open comments for this post

1h 12m 33s logged

I have succesfully made a custom script for custom apps. Now an entire window can be opened on my page with an object like this.
I only need to add two things, one local interface to actually submit the code from a user, and then a public app store.

0
0
3
Open comments for this post

1h 12m logged

Today was a good day, I finished the notes app earlier (not sure it was today) aaaand implemented a new feature I wanted for some time.
Now every day my os has a new background, the nasa apod background! I also added an info window that includes the name and info about the image. I got the idea from windows back when I had to use it without a license and this was the default.

0
0
5
Open comments for this post

1h 5m 19s logged

Completed the notes app!
New feature:
Apps can now be resized properly, since the resize function returns an event-target that can be used in the custom app script.

0
0
12
Open comments for this post

46m 24s logged

I’ve implemented two new functions!!
The resizeElement initializez a div in the bottom right corner of the window. It acts as a handle to resize the window. It has no practical use I can think of, aside from user experience.
And then there is the overlay function, I forgot to put this in from the original guide but now this allows each app to be put in front of the others when interacted with.

0
0
10
Ship

I made a custom webOS using the guide offered by stardance. It was really simple, thinking back on it. I added a template for future apps and made it more efficient with file sorting.
I’m planning on adding an actual window creator app, where a user can write any code they want to compile into the OS as an actual app.

Try project → See source code →
Open comments for this post

38m 43s logged

Officially made a user-friendly (kinda) platform to add apps, I will now go on to some actual apps and I’m done

0
0
6
Loading more…

Followers

Loading…