Recently I have started working on a new project called The Ball in the Hole. As of now, it is mostly finished, yet some polishing and new, better levels are in need to be made.
As of now, The Ball in the Hole has a working physics engine (gravity, collisions and bouncing), a gameplay loop, level progression system which is stored inside the watch, and all essential screens (main menu, gameplay, levels, info and victory). With this, even though some functionalities are yet to be made, the core game is done.
At first I didn’t remember to post it, that’s why over 11 hours have been logged. I used all of them to make this base game, and upgrade it from here, as well as restructuring my code.