Doraemon's Quantum Tunnel is a time-limited physics game in which you need to charge your tunnel powers and get through. The odds of each barrier are based on a simplified quantum mechanics formula, as more charge is favorable while higher barriers make things worse. The charges' value is reset after every charge attempt, ruling out memorization of previous charges, as well as the height of barriers. The most notable mechanics are based on real quantum laws: observing a barrier gives you its odds but makes it a “real” barrier, while maintaining a fully charged state for too long leads to decoherence and loss of the attempt. Get through the gauntlet of five barriers in the shortest time possible. The game is made in Python and Pygame with all sounds created through programming. To control the game, use arrow keys to move, space to charge, O to observe, and P to restart the game.
Chaos Theory- a physics sandbox that follows the dynamics of bouncing balls with unpredictable twists. Just let your balls (Heavy, Normal or Light) drop and watch them collide, bounce and get loaded by real gravity and collision physics. Predict whether the next ball will reach the ground faster or slower than the previous balls to score points and beware of two random challenges: the Falling Golden Ball and the Paddle Challlenge. You will have to accomplish everything in 49 seconds - as a tribute to the famous collapse in cricket history - till the round is over. Watch out for some special sports-themed surprises throughout the game. Controls: - Left Click: Enter a ball -T / D: Make your guess/faster / slower -Arrow keys: Move your paddle during Dodge Challenge -R: Restart the game
Horizon Memory consists of an interactive quantum physics simulation which illustrates the idea of qubit decoherence in proximity to a Reissner-Nordström black hole. By means of real and imaginary number graphs, as well as the trajectory in the complex plane, the simulation shows how coherence is influenced by the increase of surface gravity. The Horizon Memory is created in Vanilla JavaScript and HTML5 canvas.