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Pixeleyesd

@Pixeleyesd

Joined June 20th, 2026

  • 38Devlogs
  • 11Projects
  • 10Ships
  • 78Votes
A person who does gaming stuff
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1h 34m 54s logged

I started this before stardance, without this repo or name, so my time wasn’t recorded :(. ill still devlog this tho. I recently added video streaming for the windows where using draw commands is not applicable. This is still in no means a fully working product yet, as I still need to assemble everything after the geometry has been drawn/video has been streamed. I also attempted to start

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1h 37m 38s logged

I put everything together, making a menu and sub menus, following the flowchart.I then implemented the OLED display for a better viewing experience. Next step is to implement the SD Card reader, so the lists and consoles chosen in config stay remembered in persistent storage

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1h 39m 28s logged

I fixed up all of the small weird quirks that I was aware of, and the steam login, game viewing etc is all working consistently. I’m ready to ship now :)

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Ship

My WebOS 2 version of PixelOS now includes:

ALL NEW FEATURES:
DOS Emulator, DOS to your heart’s content!
Terminal app, written in python, some cool easter eggs there!
and HALF LIFE, FULLY PLAYABLE IN BROWSER :) (I iframed an existing project, just to be clear)

Old Features:
DOOM,
Notepad,
Contacts,
Weather

  • 3 devlogs
  • 3h
  • 6.58x multiplier
  • WebOS 2
Try project → See source code →
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1h 44m 40s logged

I iframed in the half life browser project into my webOS, so now you can play half-life in browser, IN PIXEL OS NO LESS. YAYAYYY ——————————————————I finished my terminal python script, with commands like cat, ls, lsusb, etc. I refuse to admit the amount of time I spent on this wildly inefficient and buggy code, but here we are. It has a few easter eggs (try “ls -a” and try “ls /HomeworkFolder/”) and I’m READY TO SHIPPP :)

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30m 37s logged

This project got denied so many times for bogus reasons, and now I’m forced to devlog to resubmit apparently. THEY TOLD ME I NEEDED SOURCE CODE IN MY REPO, WHEN I LITERALLY HAVE SOURCE CODE IN MY REPO. ITS THE FRICKIN BASH SCRIPT.

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1h 0m 28s logged

I made a web app that allows you to view your steam library in a nicer way. I’m currently trying to get the other view modes to work, as well as the search for each game. When you click on a game it opens in full, and you are able to run the game from the website (if it is installed). Written mostly in javascript.

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54m 26s logged

I’ve added a DOS emulator, and a “terminal” which is really incomplete (which is really just a python script, using pyodide) there is a known bug where once you open doom or the DOS emulator the terminal won’t let you attach to it. I’m trying to fix that now.

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2h 26m 18s logged

I have already assembled my circuit. To begin with, I made a simple test code to run on the LCD. I then made the random function correlate to a list of games I made. Next, I integrated my game randomisation and my menu to randomise in specific categories. The current categories are: Xbox, Playstation, Nintendo and PC. I didn’t come across too many errors, as I was just combining code. An issue I did come across however, was mismatched list names, which was an easy fix (renaming case 0: chosenGame = String(xboxgames[index]); break; To case 0: chosenGame = String(xboxGames[index]); break;, notice the capital G.) After this, I made a menu and game randomisation work together to make a full version of my flowchart below. I will now make it use the SD card for the lists, and a webserver to send updated versions of the lists. (oh yeah I also added a rotary encoder to the circuit)

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