Made procedural tile terrain, and a player controller with a nifty jet particle effect :]
Made procedural tile terrain, and a player controller with a nifty jet particle effect :]
Procedural behaviour for enemies in my roguelike!
Basic procedural texture generator (mirrored on the X axis) similar to something I’ve seen online before. Gonna use a more advanced version of it to generate enemies/tiles in a roguelike game.