WORKING AIR DEFENCE + ATTACK HELICOPTERS
So we got working air defence turrets with some predictive aiming, and attack helicopters that shoot missiles at random buildings.
Although you’re unlikely to get 3 attack helicopters at once… for now.
The helicopters blades do spin, they bob up and down, they go towards buildings. They shoot out these missiles, which pathfind their way to the targetted building.
They all have a healthsystem which means that the turrets do some damage on collisions only though, one turret might take a while but two (or the 7 you see below) will MOW them down.
Still have to hook it all up to the Finance Manager, Special Building placement and other boring stuff, but…
I need more IDEAS!! (read this thx)
…for more Military stuff that can be added. Tank wars? Who knows. I was thinking of a military invasion as being one of the rare events which spawns like 10 missiles and 5 attack helicopters and maybe a B2 bomber or some stuff. I also need more allied options, maybe I’ll add like an anti-bomb turret that is specifically for the B2 bomber or something and does 100000 damage. Or maybe your own airbase that spawns an allied helicopter and now you have dogwars. or maybe your own plane. idk
So yes @Adam_Lotfalla this is what the helicopter was for.
Yay more things to worry about!!!
Still have integrations left! I’ll see you (hopefully) tomorrow once that’s done. but its midnight now so goodbye.