progress has been super slow cus school has started for me and I also have a job now so I don’t often have time to work on this project, but hopefully I can in the future.
I broke the textures in the process but it is nearly 1am and I am wayyyy to tired to bug fix rn so that’s tomorrows issue
I also finished the texture class in a way I like
I learned how to do textures and load them, I added an incomplete texture class so I don’t need to manually do it every time, but I still need to finish it
Split the shaders into their own class and gave them their own files
This one took quiet a while because I hadn’t fully understood where my project was being built, eventually I figured out that it was being made in the /build folder so I had to adapt that into the absolute file path that I wanted
I setup a basic opengl window, and also setup my development environment (that one took so long I had no clue what I was doing omg 😭) but progress should look much more visual going forward which I am excited for