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AvianAlloy

@AvianAlloy

Joined June 3rd, 2026

  • 3Devlogs
  • 1Projects
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  • 4Votes
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Logic Engine is an FTC autonomous control system designed for automation and competition use. The internals use bidirectional A* pathfinding, vision based localization, and a reactive command scheduler; all built from scratch.

  • 3 devlogs
  • 5h
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2h 4m 59s logged

I made a few changes:

  1. I fixed a few bugs with ending paths with the A* pathing

  2. I added a few unit tests to allow me to test the code without the robot

  3. I added velocity profiles for the paths run, so that the robot can be tuned for paths

Update: The tests dont work at all :(

I made a few changes:

  1. I fixed a few bugs with ending paths with the A* pathing

  2. I added a few unit tests to allow me to test the code without the robot

  3. I added velocity profiles for the paths run, so that the robot can be tuned for paths

Update: The tests dont work at all :(

Replying to @AvianAlloy

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Open comments for this post

1h 45m 59s logged

So I was able to implement Bidirectional A* pathing, from unidirectional, and Im pretty proud of the change. I also wrote a small visualizer to help show how the pathing works

So I was able to implement Bidirectional A* pathing, from unidirectional, and Im pretty proud of the change. I also wrote a small visualizer to help show how the pathing works

Replying to @AvianAlloy

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Open comments for this post

1h 1m 55s logged

I was able to write out a robot detecting class for my pathing :D

I was able to write out a robot detecting class for my pathing :D

Replying to @AvianAlloy

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