You are browsing as a guest. Sign up (or log in) to start making projects!

Gamer123

@Gamer123

Joined June 4th, 2026

  • 17Devlogs
  • 5Projects
  • 1Ships
  • 15Votes
Just a guy trying to revolutionize the way others experience the world.
Open comments for this post

4h 26m 2s logged

Dev Log #11

GOOD NEWS THE PERF BOARDS WORKED!

So it took me a long time to get the perf boards to work but now they work! So now i got to finish the firmware and finish the soldering for the temp sensor

0
0
3
Open comments for this post

1h 29m 57s logged

Dev Log #10

So i got my new boards, Minus the air bubbles under the solder pads, I tried them and the same design flaw remains, Now I’m going to perf board, if this doesn’t work then i got to get even more creative for this.

Or if i can find out the flaw exactly then ill redesign PCB’s

0
0
5
Open comments for this post

3h 21m 19s logged

Dev Log #9

More problems, so during my process of getting a board to work so i can finish software, i discovered a design error and i cant track back exactly what the problem is however its causing major issues, so now back to the drawing board…

9
0
91
Open comments for this post

1h 1m logged

Dev Log #8

Slightly more interesting news, So i received my new boards from oshpark and started soldering however then i noticed that the solder mask was not fully cured on the boards and have since contacted support and now it is in the works of getting me replacements..

For now im going to try and use a pcb from the previous manufacturer to try and get a working prototype again so i can continue work on software.

0
0
8
Open comments for this post

4h 39m 19s logged

Dev Log #7

Well…. Sad news… The PCB that i had designed and had printed and i was assembling… Somehow the trace broke internally. I verified it with a multimeter that the 5v rail was not functioning properly and took the necessary troubleshooting steps. This all happened when i was working on the code, Not really sure how it broke but now i have decided to make a few changes to the board pad sizes for easier soldering on this version, and to get it from a new manufacture. Time to wait for shipping again, Wish me luck! (Also the code i am making is coming along well!)

0
0
4
Open comments for this post

10h 25m 50s logged

Dev Log #6

After much much time, I finally received the parts and got to soldering… unfortunately i messed up one of the boards…. But i tried again with the parts i had left over, and it works! all that is missing is the fan being connected but im waiting to build software before that!

Thank you for sticking along with me on this journey hopefully it can be done soon!

(And yes i did have to do some repairs on the circuit design as the cheap board pads broke)

0
0
4
Open comments for this post

1h 6m 53s logged

Dev Log #2

Its coming together even more!

So far the menu is fully functional with it opening up a 50% transparent box on the screen containing the selected image, what is left is to make the overlayed box click through and adding polish to the code and the visuals.

0
0
18
Open comments for this post

22m 17s logged

Dev Log #1

The goal of this project is to let you create your own custom cross hair for your fps games, archery games, or even just help centering things on your screen.

This project doesn’t try to be the best, but it tries to give the user the most control. No more relying on apps that are not open sourced, you can use this apps features, and edit the code to fit exactly what you need if its many features are not enough.

So far in this i have made the basics of the GUI in python, none of the buttons are functional but its slowly getting its layout.

0
0
7
Ship

IT'S SHIP TIME!

The whole goal of this project was to solve a real problem for me, and hopefully for others as well. What the project does is allow for any app to be overlayed onto your screen to help you in other programs or games! For example, inspiration while doing art, or notes on how to complete a level! (my tool is always on top, making it better than things like split screen, you save screen space and it works great)

Throughout this project, I encountered a lot of problems that needed a ton of research. That is how any percent of AI ended up in this project. I had little knowledge of how to get mirroring to actually work! But with some research and help from AI, it is working and functioning, and it doesn't look too bad at that.

I can say I am pretty proud of this, as it took effort and time, and solved a real problem.

How to Test:
Press try project, then download the exe and run it (give it a second to configure everything)
And boom, it works right out of the box!

(credit to @FlyingCow on youtube for the minecraft build)

  • 4 devlogs
  • 7h
  • 9.67x multiplier
  • 65 Stardust
Try project → See source code →
Open comments for this post

28m 38s logged

Dev Log #4

Final revisions!

I have been working on polishing up the project, now the print functions are removed, changed it so now the settings txt file is under a folder named “Overlay-App” just so it looks nicer. as well now it doesn’t give you the option to overlay the error message and some other small little fixes!

0
0
6
Open comments for this post

57m 53s logged

Dev Log #3

Its looking fancy!

I have since the last devlog, updated the UI to have a change mode button as well as the structure to allow the feature to work, now there is a changeable light mode/dark mode and the settings saves through a system i created which can create a settings file, as well as read and write to it to save the users desired mode.

0
0
2
Open comments for this post

2h 50m 32s logged

Dev Log #2

Its Finally looking good!

I made some changes visually to it as well as now it can hold more buttons as there is a scrolling frame

All of this made in python

As well as several bugs were fixed!

And now there is an icon!

Just a few more features to go and it will be done, such as adding light mode vs dark mode.

0
0
2
Open comments for this post

2h 24m 45s logged

Dev Log #1

The goal of this project is to let you overlay what ever you want onto your screen, So far i have developed the basic UI and the overlay does work (with help of AI) However, the project doesn’t feel very polished, since it functionally works now its time to make it feel like a real app!

Image displayed is what it currently looks like when you go to select a app to overlay.

0
0
4
Open comments for this post
Reposted by @Gamer123

3h 56m 5s logged

Wanderpin - the first five seconds, final touchups

Everything in this batch is about the moment someone lands: a blank globe is intimidating, so I built a real first-run, made it personal, and fixed a jank I’d been ignoring.

A front door instead of an empty globe

New visitors get a welcome dialog: Plan a trip, or Remember one you took. Either way there are starter templates (a week in Italy, around the world, a California road trip) you can drop in with one tap and start dragging stops around.

Coachmarks that follow the actual UI

A short guided tour spotlights real elements: search, the view toggle, Play. It measures each target’s live bounding rect, re-measures on resize and focus, flips above/below by screen half, and hides itself the moment you focus the search box so it never fights you while typing. Dismissals persist so it doesn’t nag on return visits.

Where it stands

Build’s green, all staged, not yet committed. Next: watch real first sessions, do people tap through a template or skip straight to search?

0
1
208
Open comments for this post
Reposted by @Gamer123

1h 2m 9s logged

Final Touch Grass Update Before shipping! (I hope): I got everything done! The timer, setting the themes, the custom message, I finished it yesterday night but I was only able to dump my heartbeats from Wakatime just now. I’m proud to announce that your computer will now be able to tell you to touch some grass :)

0
1
46
Open comments for this post

3h 55m 28s logged

Dev Log #5

It’s almost done, everyone!

The model has been completed, the circuitry is done, and the PCB is finished.

All that is left is to assemble it all together (sanding 3D prints, soldering, etc.)

Looking forward to showing my progress. All the parts should be in my hands in about a week or so.

See you then!

0
0
29
Open comments for this post

5h 6m 42s logged

Dev Log #4

Work and more work, Over the last day or so i have been working on the PCB, after forgetting to add the temperature sensor to the test circuit i went back and added that as well, the PCB is almost complete all is left is routing the traces and some last finishing touches, here is a rundown of what has been done so far across the project

Completed sketches;
Completed Test Circuitry;
90% Completion of the 3D model;
85% Completion of the PCB;

Overall project: ~75%

0
0
42
Open comments for this post

1h 15m 9s logged

Dev Log #3

Major Major progress has been made so far; the circuit has been tested and is working, showing the current fan RPM and the ability to change the fan speed via the rotary encoder. It is only on breadboards; however, the next step is PCB design, then finishing the model!

0
0
35
Open comments for this post

2h 44m 16s logged

Dev Log #2

In the past several days, I have been working on the enclosure for the whole device, With it being close to 90% done, with the only left to do is finish the circuit then make sure it will all fit inside. The “CoolCompanion” is one more step towards revolutionizing your way of cooling.

0
0
11
Open comments for this post

1h 12m 18s logged

We ALL have this problem!
No matter if you are at home or at the office, we ALL have this problem!

The problem I am talking about?

Well, I mean a very simple one: being too hot and making you uncomfortable.

Normal fans? They may work just fine; however, they are not smart. They don’t know when you are comfortable, and they don’t know how annoying they may be.

As someone who lives in Las Vegas, Nevada, where temperatures can reach past a hundred degrees Fahrenheit (~38 degrees Celsius), I believe that I am very experienced in this topic and well equipped to make a solution to this problem. No matter where you may live, this may help you.

And the solution?
Sensors and the ability to tune your fan to your preferences!
This includes:
a temperature sensor
a rotary encoder
an LCD/OLED screen

This means you can tune your fan to turn on and off whenever it gets too hot, no more fighting over turning the fan on and off manually, and the ability to change fan speed allows you to make sure the fan doesn’t get too loud or simply so it doesn’t mess up your hair (totally no personal experience in this)

Within my first hour of this project, I have worked on getting measurements and working on designs for my project, inspired by a classic desktop fan.

0
0
14

Followers

Loading…