i have finished up the map for the second level and created music for it. I think im going to leave this project here as im losing interest in it and also becoming busier with other things and dont want to waste time adding useless things for the sake of having more.
i have finished up the map for the second level and created music for it. I think im going to leave this project here as im losing interest in it and also becoming busier with other things and dont want to waste time adding useless things for the sake of having more.
So much has gone wrong. i spent a long time trying to add in an attack animation and even after using multiple tutorials i couldnt get it to work so i gave up. In other news, i spent about 2 hours composing some music for the first level which is added and working and now i have started to work on the second level.
So much has gone wrong. i spent a long time trying to add in an attack animation and even after using multiple tutorials i couldnt get it to work so i gave up. In other news, i spent about 2 hours composing some music for the first level which is added and working and now i have started to work on the second level.
We now have a moving skeleton that took too long to make, as well as a key mechanism that takes you to the next level- this annoyed me for a while because it wouldnt work and all i had to do was link the next scene to the door, but it works now.
We now have a moving skeleton that took too long to make, as well as a key mechanism that takes you to the next level- this annoyed me for a while because it wouldnt work and all i had to do was link the next scene to the door, but it works now.
I think the castle looks okay atleast compared to everything else now, i did some more touch ups around the map - nothing major - the main focus was the castle which i think im keeping as is after sitting and trying to think of a design for it. Not sure where to take it next..
I think the castle looks okay atleast compared to everything else now, i did some more touch ups around the map - nothing major - the main focus was the castle which i think im keeping as is after sitting and trying to think of a design for it. Not sure where to take it next..
i had far too much fun making this, so now we have a killbox that restarts the level if you fall which took longer than it should and now i have started to make a new castle location with my amazing design skills
i had far too much fun making this, so now we have a killbox that restarts the level if you fall which took longer than it should and now i have started to make a new castle location with my amazing design skills
Currently there is an animated character sprite and collectable items as well as there being a significant improvement on the map (which has only been made using a single image). Next goal will be adding more places to go to
Currently there is an animated character sprite and collectable items as well as there being a significant improvement on the map (which has only been made using a single image). Next goal will be adding more places to go to
Learning godot because i feel left out. i am using the haven jumpstart material to teach myself the basics, my character can currently: jump, move. I have also made a basic map. I am excited to develop this project further.
Learning godot because i feel left out. i am using the haven jumpstart material to teach myself the basics, my character can currently: jump, move. I have also made a basic map. I am excited to develop this project further.