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josuke397

@josuke397

Joined September 11th, 2026

  • 7Devlogs
  • 1Projects
  • 1Ships
  • 20Votes
Ship

This project has been something ive enjoyed making and been able to learn a lot through as i could make the brave claim that i kind of know how to use godot now and with some effort could potentially start creating my games without a huge usage of online tutorials. While making this i encountered so many issues that caused me to start getting annoyed but i tried not to give up even if that meant staying up late and losing sleep because of it. In the end, it was all worth it as i now have something im proud to say i have made, and thank you to anyone who actually read any of my logs or even this.

  • 7 devlogs
  • 15h
  • 8.41x multiplier
  • 129 Stardust
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Open comments for this post
Reposted by @josuke397

1h 21m 50s logged

i have finished up the map for the second level and created music for it. I think im going to leave this project here as im losing interest in it and also becoming busier with other things and dont want to waste time adding useless things for the sake of having more.

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Open comments for this post

1h 21m 50s logged

i have finished up the map for the second level and created music for it. I think im going to leave this project here as im losing interest in it and also becoming busier with other things and dont want to waste time adding useless things for the sake of having more.

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Open comments for this post
Reposted by @josuke397

2h 36m 49s logged

So much has gone wrong. i spent a long time trying to add in an attack animation and even after using multiple tutorials i couldnt get it to work so i gave up. In other news, i spent about 2 hours composing some music for the first level which is added and working and now i have started to work on the second level.

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Open comments for this post

2h 36m 49s logged

So much has gone wrong. i spent a long time trying to add in an attack animation and even after using multiple tutorials i couldnt get it to work so i gave up. In other news, i spent about 2 hours composing some music for the first level which is added and working and now i have started to work on the second level.

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109
Open comments for this post
Reposted by @josuke397

3h 20m 47s logged

We now have a moving skeleton that took too long to make, as well as a key mechanism that takes you to the next level- this annoyed me for a while because it wouldnt work and all i had to do was link the next scene to the door, but it works now.

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Open comments for this post

3h 20m 47s logged

We now have a moving skeleton that took too long to make, as well as a key mechanism that takes you to the next level- this annoyed me for a while because it wouldnt work and all i had to do was link the next scene to the door, but it works now.

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Open comments for this post
Reposted by @josuke397

1h 12m 36s logged

I think the castle looks okay atleast compared to everything else now, i did some more touch ups around the map - nothing major - the main focus was the castle which i think im keeping as is after sitting and trying to think of a design for it. Not sure where to take it next..

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Open comments for this post

1h 12m 36s logged

I think the castle looks okay atleast compared to everything else now, i did some more touch ups around the map - nothing major - the main focus was the castle which i think im keeping as is after sitting and trying to think of a design for it. Not sure where to take it next..

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133
Open comments for this post
Reposted by @josuke397

2h 4m 28s logged

i had far too much fun making this, so now we have a killbox that restarts the level if you fall which took longer than it should and now i have started to make a new castle location with my amazing design skills

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Open comments for this post

2h 4m 28s logged

i had far too much fun making this, so now we have a killbox that restarts the level if you fall which took longer than it should and now i have started to make a new castle location with my amazing design skills

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Open comments for this post
Reposted by @josuke397

4h 19m 22s logged

Currently there is an animated character sprite and collectable items as well as there being a significant improvement on the map (which has only been made using a single image). Next goal will be adding more places to go to

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Open comments for this post

4h 19m 22s logged

Currently there is an animated character sprite and collectable items as well as there being a significant improvement on the map (which has only been made using a single image). Next goal will be adding more places to go to

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185
Open comments for this post
Reposted by @josuke397

21m 32s logged

Learning godot because i feel left out. i am using the haven jumpstart material to teach myself the basics, my character can currently: jump, move. I have also made a basic map. I am excited to develop this project further.

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Open comments for this post

21m 32s logged

Learning godot because i feel left out. i am using the haven jumpstart material to teach myself the basics, my character can currently: jump, move. I have also made a basic map. I am excited to develop this project further.

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