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potionj

@potionj

Joined July 27th, 2026

  • 22Devlogs
  • 4Projects
  • 5Ships
  • 66Votes
Ship 💀 Cursed

Changes

-Added animations for clicking inside and outside of the black hole
-Redid the profile
-Minor bug fixes
-A lot of performance improvements
-Added pre loading for the background in the star map to minimize transition time
-Bound the edges of the starmap
-Improved rendering speeds at the cost of slight decrease in quality
-Rebound some keybinds
-Added layered esc

Some notes

The amount of time i spent on the zoom in animation is way too long and i spent wayyyy too much time on it
Had issues changing values with the profile bc of the weird header i made long time ago
Had issues loading things? Now it basically just moves the lag to sometime else

To justify the questionable hr count:
Writing custom rendering is very painful and i do not recommend it at all (just use a library it actually makes it so much easier), this has taken so much effort to complete so please be nice while grading :)

Actually helpful info for people rating

I entered the site and theres nothing to do?
-Click either inside or outside the blackhole (inside leads you to my profile, outside leads you to a starmap i made)

Can i use my keyboard for the starmap?
-Of course, move around with w/a/s/d, zoom in/out with +/-, turn the info card opque with o

Why should i give you 9 stars for all of the parts?
-Because i worked rly hard on this project :)
-More specifically…
-Originality: I dont think you’ve seen anyone with a similar personal site have you? (if you have send it to me on slack username:29mtye)
-Technicality: This uses nasa api to load in images, CUSTOM rendering, a fully functional starmap, there is performance built in, there are backups incase the site can’t find anything
-Usability: Its built to not break, there might be minor bugs but it accomplishes what it should do right?
-Storytelling: This ship message is split into sections so that you can find info easily, i have almost 150 commits…

  • 6 devlogs
  • 18h
  • 14.43x multiplier
  • 132 Stardust
Try project → See source code →
Open comments for this post

2h 48m 9s logged

IT WORKS!!!!

Never thought that it would work so easily but it does. The blackhole has been split into 2 parts, outside and inside. The outside leads to the old site (soon to be changed) and the inside to the projects and what not. The loading is very jagged and will be overlayed with something :D. The old site is now accessible after however long it was just commented out.
Going to do:
add loading screens (or smth)
add “back” button (revolutionary i know)
split the old site into starmap and portfolio

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Open comments for this post

8h 16m 30s logged

Remade the website again? Yea i had another idea but you’ll see at the end. Currently it’s just a blackhole renderer + mask maker. The mask will go over the blackhole to map out clicks and stuff. Had some issues with centering and omega. Using the math formulas from before caused the rings of the blackhole to do weird things because of a difference in rotation speeds. This was just removed to make it smooth. The blackhole is not as accurate anymore but i dont understand it enough to fix it soooo.

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Ship 💀 Cursed

The site is done :D
Had quite some issues with getting images from the nasa database but the site has turned out quite well.
Please be nice while rating as this is my first css/html project. :)
Try if you can find the hidden thing.

  • 2 devlogs
  • 14h
  • 5.50x multiplier
  • 36 Stardust
Try project → See source code →
Open comments for this post

10h 19m 21s logged

App is now partially working, having a lot of issues with memory and getting the translator to link over. UI is very basic and horrible looking but that’s because this is built on win32 and I dont want to go through the pain of figuring this out. Directsound was enough.

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Ship

This is a proof of concept for the project. It’s an audio player that will use a custom plain text encoding system.

IF YOU ARE GOING TO USE IT READ THE README: https://github.com/minye065/Aud/blob/main/README.md

project: https://minye065.github.io/Aud/

Click upload to upload a file (has to be very small) and it will encode it.

Known bugs: Heap oom from large files
Files are not screened for
Malloc’s not being freed (2) causing 2nd file uploaded to crash - this is due to the need for the c file to communicate with the js file

  • 5 devlogs
  • 17h
  • 3.35x multiplier
  • 58 Stardust
Try project → See source code →
Open comments for this post

2h 25m 54s logged

Final working version. Only works with a tiny file but it’s a proof of concept. Will be adding more things later and fixing the 2 known bugs.

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