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aarush_kakade

@aarush_kakade

Joined July 12th, 2026

  • 15Devlogs
  • 2Projects
  • 4Ships
  • 59Votes
I am an ambitious and multidisciplinary student from Indiainterested in coding, aerospace, finance, and innovation. I am actively developing technical skills, creativity, and problem-solving ability through project-based learning.
Ship

Made this hangryyyy snake game, (It reminds me of myself). Do try not to crash into yourself or the walls. Fixed the movement, collision detection, scoring, and high-score saving to behave without the snake randomly deciding to ruin my entire run. It’s responsive, works with keyboard controls and mobile buttons, and is actually playable, good enough for the first ship. GO HAVE FUN!!!

  • 2 devlogs
  • 2h
Try project → See source code →
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1h 1m 42s logged

Sup weirdos :p: Added collision detection and food spawning to the snake game, so now the snake actually dies when it hits walls or itself and grows when it eats.Spent an hour wrestling a bug where food kept spawning on top of the snake body,fixed it by looping until the new position didn’t overlap any segment,then cleaned up the score counter so it increments properly. I’m thinking the first ship is readyyyyyy. ( It’s very rough, but okayish)

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1h 12m 19s logged

HALLO PEOPLE :) I spun up the skeleton for snake game: HTML board, CSS that doesn’t make my phone cry, and a basic “press arrow, snake moves” prototype. my snake was teleporting instead of gliding,until I realized I’d mixed up the timing for updates and rendering. I switched to a fixed-interval tick so the snake actually crawls instead of glitching through walls, and now I have to teach it not to eat itself, adding food, score, and those on,screen buttons so I can play like a civilized human.

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3h 18m 36s logged

Heyooo peoplee :) I started a life-in-weeks visualization based on the TED Talk’s idea that our time is limited.I’m focusing on creating a simple UI that makes the concept easy to understand without unnecessary features or visual clutter. The main design decision is to use a clear layout and week-based grid.

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