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halit

@halit

Joined June 28th, 2026

  • 14Devlogs
  • 2Projects
  • 1Ships
  • 28Votes
hey i am halit
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3h 16m 58s logged

day 7 i think of making the game imposter : i mainly fixed bugs and finished the vewing ur role (word) part and what is left is the timer and voting and also hints for imps

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1h 34m 11s logged

Day5 of making the party game imposter (every body gets a word except the imps and they try to blend in): i fixed the bugs that happen because of the stupid mobile browsers and also limited the num of ims and forced user to enter at least three player names to porceed

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58m 5s logged

Day4 of making the party game imposter (every body gets a word except the imps and they try to blend in): today i didnt do much either i js connected the settings page to js

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23m 19s logged

Day4 of making the party game imposter (every body gets a word except the imps and they try to blend in): today i was tired so i didnt do much i js made the function to open the main game window , pictures below from the last 3 days

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2h 51m 19s logged

DAY3 of making the party game imposter (everybody gets a word exept the imposters and they try to blend in): so today i made a select function for the categories and i started working on the game parameters page and i also modified the inputs , and i discovered a few bug and tryed to fix them but i was tired so tommorow me will have to deal with it

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2h 15m 49s logged

day2 of working on the party imposter game (everybody gets a word except imposters): so today i finished the function to add players it had a style issue and i worked on the categories page , am happy with how it all looks you can check it out and tell me if i should modify anything , the link for the website https://halithsn2000-lab.github.io/imposter/ for know it is just mobile so if ur on pc you should use developer tools

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2h 10m 40s logged

day 1 of making the imposter game (every body has a word exept the imps and they try to blend in ) : today i worked on the landing page and added a function to add players and remove them it still needs a little work , but so far so good and am happy with how the ui is looking if u have any suggestions let me know and here is the link if you want to check it out https://halithsn2000-lab.github.io/imposter/ (mobile only or you can use developper tools)

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4h 35m 11s logged

now it supports scaling the X and Y so even is simulation gets big it still fits ur screen , and u can run one or more projectiles after each other with a working scale

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