Designed and implemented a nice social media embed for the website!
Designed and implemented a nice social media embed for the website!
Recreated the games page design with html and css, and renamed the project to Alex’s Desk. Also, the photos page was actually this extremely large (20mb) vector file, so I instead I exported it as png and compressed it, which resulted into a neat 1,4mb file instead!
Designed a game page that showcases the games I’ve made that I’m the most proud of as gameb- uhhh I meant Poteto ALEX BOY™ cartridges!
Designed and implemented the album page! It’s basically “my wall” showcasing some of my favorite photos I’ve taken. Will probably update with new ones in the feature, too. Also, I added some fade in to make page loading look nicer!
Did some important minor changes, like making images non-draggable (instead you drag the link that you’d get redirected to if you clicked them) and adding a favicon. Also I think I’ll be renaming the project to Alex’s Desk, so I guess that’s what I’ll be doing next!
Recreated the design with html and css! It took me quite a while to get the div centered correctly and for objects to not jump around and stay on the desk no matter the viewport size, but I managed to do it at the end! Added some simple hover animations and redirects for clicking each object on the desk. Next up, I’ll add some tooltips, maybe some better animations, and see what I’ll do with the photos page. I want it to be a custom page with my photos. Also maybe it should be a different website altogether for mobile?
I already had a rough outline of how I wanted my website to look, but I designed a couple more things in Sketch. They’re subject to change, ofc, but this is what I want my website to have!
Finished the personal website mission tutorial! Some basic stuff for now, just 3 segments (about me, projects ✨more✨) but i have big plans!
Changed the python script to take arguments instead of having a hardcoded filename, and made it not skip the rests in the midi file! I also, obviously, made it play the song of the boss of deltarune chapter 5 :D
Also, I made sure to run a command that deletes all non-ascii characters at the end of the script, so that the Arduino compiler can read it normally
Player movement is now complete, and it includes wall jumping and coyote timing! Also replaced my camera script that I slap on every project with unity’s Chinemacine camera, it makes stuff much more easy!
I ended up scrapping the previous prototype and making a new one. Just finished making the movement properly (though I might replace the gravity for something custom for better precision and less jiserring)
Began prototyping ideas!
First idea is: you’re controlling earth with a huge canon and try to get the planet flung outside of the solar system. I like it, but it’s quite hard to implement exactly what I want, so I might give up on this idea 
In the meanwhile here’s one of my tests:
Tried more midi files, I will soon begin working on fixing the python script to handle note pauses
I started by making sure the project is even doable-by using https://github.com/VihangaNethmaka/MIDI-To-Arduino-Converter to play a midi file using a buzzer. And it worked! But it didn’t handle pauses at all, which is something that I’ll have to fix
Slack links create an extra newline on the database, which would mean that if the bot tried to fetch that row, it’d be empty and it would just no reply. Fixed that!
Also added a proper readme and license file.
Project is ready to ship!
Drew a nice pfp for Connie!
It’s so nice that Lapse can count art and hardware time too
I was wrong, it did work after a restart of the nest service. Hooray!
The first version is basically done?
/article or /video fetches a random video or article a hackclubber has submitted to the bot
/submit-article or /submit-video let’s you add to the list of articles and videos!
You can try it right now using /cn-help to view all commands!
Would you believe me if I said writing this line properly took me two full hours of testing and failing?
sadly it now doesn’t work on the server side
I’ll have to rewrite this again