DEVLOG # 0013 Today I started building my upper case I generated plate from ai03 plat generator and also added 7mm hole for rotatory encoder yet oled still remains
DEVLOG # 0013 Today I started building my upper case I generated plate from ai03 plat generator and also added 7mm hole for rotatory encoder yet oled still remains
DEVLOG # 0012 Today I just completed my bottom case of glitchpad and I’m stuck on how to make the upper case :( like its very difficult for me but I’m working on it
DEVLOG # 0011
Today I worked on my bottom case of GlitchPad and also completed PCB I added polygons on left and right walls
DEVLOG # 0010 Today I updated my PCB and Make it look good by adding some diagrams i also downloaded 3D model of all components and added it while some still remains :(
Devlog # 009
Today i worked on my case :)
Devlog # 008
Today i updated my PCB one final time :0, changed some layout and reroute the whole pcb and i also started making the bottom case for GlitchPad
Devlog # 007
what is wrong with this lookout i was working for hours and dur to some error it recorded only for 20 mins :(
Devlog # 006
I just wrapped up my PCB design and I’m excited to move on to the case design however I’ve come across a few errors in the PCB design that I’ve shared in the screenshot do you think it’s okay to proceed or should I fix those errors first? Thanks for your help!
Devlog # 005
Today’s mission was moving GlitchPad from the schematic into an actual PCB. I imported all the footprints into KiCad, drew the board outline, and spent a good amount of time arranging every component to match my original sketch. The Seeeduino XIAO sits on the left with the USB accessible, the OLED is at the top, the arrow keys, Shift and Space are placed for gaming the EC11 rotary encoder is on the right and all 20 MINI-E RGB LEDs are positioned around the board and under the keys for that RGB gamer vibe Then came routing… I managed to route the PCB but the Design Rule Check decided to throw a bunch of “shorting two nets” errors at me so now I’m debugging the routing and making sure every connection matches the schematic It’s a little frustrating but it’s all part of the PCB learning arc.
Devlog # 004
Today’s grind was all about making the schematic actually behave. 😭 I finished the complete schematic for GlitchPad wired up the XIAO OLED, buttons, rotary encoder, and all 20 SK6812 MINI-E LEDs. I also added a 330 Ω resistor on the LED data line . After wrestling with KiCad for way longer than I’d like to admit, I fixed all the ERC errors except one annoying “Input power pin not driven by any output power pin” warning on the first LED, which seems to be an ERC power-source quirk rather than a wiring issue. Finally, I updated the PCB from the schematic and started arranging all the components based on my custom GlitchPad layout.
Devlog #003
Todays mission was adding RGB I added 20 mini E LEDs to the GlitchPad schematics 6 for keys and rest for glow around PCB I also simplified the rotatory encoder by removing the push switch so I could free up a GPIO for the LD data line everything seemed to be going great….. until I got some errors I’m currently stuck with ERC power error and cant assign the SK6812 MINI-E LEDs footprint from Hack Club care package if anyone has used these LEDs before or knows he correct footprint/library to use in KiCad I’d really appreciate the help.
DEVLOG # 002
Today I started building PCB design. I started working in KiCad and created the schematic i added buttons module oled display and rotatory encoder after a bit confusion with the encoder and oled symbols i figured out and finished wiring together i also mapped out GPIO connection for each button. O found out that i have used almost every GPIO but i want to add RGB LED so i have to rethink tommorow and that’s all
DEVLOG # 001
Today I officially started working on GlitchPad a compact DIY gaming pad. I spend some time reading the complete Hack Cub guide to understand the project requirements and parts given in kit. I also made two different sketch of the GlitchPad and i choose A which will include a Shift key for running ,four arrow keys for movement, space key for jumping and rotatory encoder for switching weapons or scrolling through items and small OLED display to show animations. My next step is to design PCB. GlitchPad is my first custom gaming pad project and it will help me learn PCB design, embedded systems and firmware development.