Devlog #4: Player, enemies and visuals✨
Hello everyone once again! I am back with a nother devlog. This time I will be talking about the new visuals for the game and player and enemy interactions.
Everything new:🔥
- Parallax background
- Enemy ai
- Enemy damage player
- Player health
- Added player attack function
- Visual improvements
I have been having so much fun making this game. I love going back to look at the old footage I have filmed of the game and see how much has changed. With every devlog I’m getting closer to shipping the game. Even though a lot needs still to be done to get to that point I’m still very happy with what I have made so far.
I’ve had a lot of problems before getting the parallax background to work properly but somehow I got it to work! One of the things I have been wanting to add was a enemy which finally is here now. Currently I only got one enemy who doesn’t do much but still it’s at least something for now and I will be definitely adding more in the future. A lot of things still need to be added like player health ui and sprites need to be made for the enemy and hopefully I will have those things for the next devlog!
In the next devlog you can hopefully expect:😁
- Expand world
- Dialogue system
- New art
- Player death respawn fix
- probs more stuff idk
Oki, that’s it for this devlog! See you soon!!!! 🤑