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sometimesmycodeworks

@sometimesmycodeworks

Joined June 6th, 2026

  • 17Devlogs
  • 3Projects
  • 1Ships
  • 15Votes
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47m 2s logged

Added license, updated readme, allowed viewing server configuration without authorization, fixed the UI for users who do (removed save button and irrelevant config groups), renamed the routes for some pages (/dashboard/servers => /dashboard/my-servers. /dashboard/all-servers => /dashboard/servers), and hid the account menu for non-logged-in users.

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3h 11m 52s logged

The server now automatically shuts down servers with no players after 5 minutes (via checking if any players are connected to the proxy, not by querying the backend server) and starts them on players trying to join. Viaversion has been uninstalled from velocity (the proxy), as it was giving protocol errors intermittently for newly started servers. I now only have viaversion in front of the limbo server, which was not having issues, with the addition of viabackwards to allow old versions. Installing that to the limbo server was required as all minecraft versions connect to it, and limbo only implements support for one nativly.

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10h 30m 16s logged

The server now actually runs fully, it saves worlds to any S3-like server and allows downloading and uploading custom ones. It autosaves the worlds once every 5 minutes and when the server is shut down, and restarts the servers when the configuration is changed. It does not yet allow you to add operators to the server.

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