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Sarthak

@Sarthak

Joined June 1st, 2026

  • 21Devlogs
  • 3Projects
  • 2Ships
  • 30Votes
Hey There!
-This is my first year with Hack Club
-I do both Hardware and Software projects
-Currently working on Arduino PPI Radar
Ship Changes requested

🔥Chaos Obby 🔥

A Roblox obby that seems simple, until you are hit with a challenge every other minute. Will you finish the obby, or will the chaos make you quit?

⚠️ DISCLAIMER TO RATERS: Due to Roblox Regulations, until the game reaches 500 eligible players, the game will have to remain for users verified 16 ⚠️

This game was programmed using Luau in Roblox Studio.

ℹ️Instructions to run the game in the Github Repository README: https://github.com/SBdevz/Chaos-Obby/blob/main/README.md

Have fun playing!

  • 4 devlogs
  • 11h
Try project → See source code →
Open comments for this post

7h 4m 33s logged

Devlog #6

8/2/26

Commit 2dd732a

-Chaos Features only apply to players in the game
-Players in the lobby aren’t affected by chaos events
-Timer GUI for Chaos events added
-New motion speeds for spinning objects

Commit 2ce6057

-Datastore service added to save player progress
-Players will continue from where they left off when they leave the game
-Teleports from lobby to Level Red added

Commit 601fd7b

-Bug fixed where players don’t spawn in the obby
-Bug fixed where players die and respawn in the lobby
-Players now only spawn in the lobby when the game starts

Changes in Roblox Studio (Not in Script Commit):

-New obstacles added to level Red
-Level Red Completed
-Lobby Completed
-Two Teleport structures added

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Open comments for this post

1h 10m 4s logged

Devlog #5

7/26/26
1 hour 10 minutes logged for Stardance

Commit 7d222e9

-Bug where players spawn at a random checkpoint fixed
-Video below shows player spawning at start
-Bug where circular spinning parts don’t implement physics solved

Changes in Roblox Studio (Not in Script Commit):

-New obstacles added to level Red
-Several Checkpoints Added

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Open comments for this post

1h 9m 33s logged

Devlog #4

7/24/26
1 hour 9 minutes logged for Stardance

Commit 3531085

-Script to rotate parts
-Parts in the folder titled “Rotation” will all rotate
-Based on the location in those folders, they will rotate either left or right

Changes in Roblox Studio (Not in Script Commit):

-New obstacles added to level Red
-New Spawn Location for level Red
-Several Checkpoints Added

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Open comments for this post

1h 12m 48s logged

Disclaimer: Devlogs 1 and 2 were used as hours for the Hackclub Builders Club Program and will NOT be included in Stardance. Those devlogs can be viewed on Github.

Devlog #3

1 hour 12 minutes logged for Stardance

Commit 5d9b764:

-Script to respawn a player at a checkpoint that they touched
-Parts in the folder titled “Checkpoints” are all counted as Checkpoints

Changes in Roblox Studio (Not in Script Commit):

-New obstacles added to level Red
-New Spawn Location for level Red
-Several Checkpoints Added

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Open comments for this post

3h 0m 2s logged

Creating the Encousure/Housing
-Using Fusion 360 to create models of the housing
-Printing the Housing in three parts
-Putting all the Electronics in the Housing
-Five Timelapses in Lapse

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2h 11m 20s logged

Setting up the Wifi Module
-Wiring the ESP8266 to the Arduino Uno
-Programming the Module to send a message to Packet Sender when motion is detected

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Open comments for this post

1h 17m 38s logged

Initial Program, Model, and Circuit
-Initial .ino file containing a program in c++ to start the motor, and use the distance sensor to detect an object, and play the buzzer
-Initial .json file containing the WOKWI model of the circuit
-One timelapse in lapse creating the circuit

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Ship Changes requested

💫 Stardance Pinball Machine 💫

An interactive, fun, space themed Pinball Machine where you score “planets” into stars!

This machine was programmed in C++ using an Arduino UNO Microcontroller.

Features include point scoring, score tracking, and auto ball release after you score a point.

Learn More: https://github.com/SBdevz/Stardance-Pinball-Machine/blob/main/README.md

  • 14 devlogs
  • 20h build
Video of Project → See source code →
Open comments for this post

37m logged

Final Improvements
Updated .ino file with the following:
-Change in servo degrees to release the ball
-Using millis to change the countdown and detect motion

The Pinball Machine is now complete!

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1h 48m 8s logged

Completing the Wiring
-Completion of all the wiring of the pinball machine
-Creation of the roof
-Now all that is left is making sure the code works and adding final touches!

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2h 14m logged

Creating The Marble Dispenser and Top Walls
-Making and adding a LEGO machine to release marbles using a servo motor when points are scored
-Adding Walls to cover the machine and support the LCD Screen
-Adding rods to support the machine
-Two timelapses in Lapse

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2h 14m 10s logged

Creating the Machine Stands and Ball Ramp
-Creating the stands of the machine that keep it up and tilted
-Creating a Ball Ramp to Direct scored balls toward a sensor and to the front of the machine
-Three timelapses in Lapse

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Open comments for this post

2h 59m 22s logged

Creating the Playfield Elements
-Creating the parts of the machine the ball interacts with
-Creation of point scoring methods
-Three timelapses in Lapse

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Open comments for this post

2h 7m 2s logged

Creating the Playfield Walls
-Creating, painting, and gluing the playfield walls so the ball stays inside of the playfield
-Starting on the elements of the game
-Three timelapses in Lapse

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Open comments for this post

1h 2m 23s logged

Fixing the Flippers
-Before today, the flippers would just be jammed and would not release the pusher back for another use
-Fixed by adding tape for less friction and adding support to behind the play field
-One timelapse in Lapse

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Open comments for this post

1h 48m 18s logged

Updated Program: Score Tracking and Time Limit
-Updated .ino program file that includes the program that shows a final score and current score on the LCD, and has a time limit “countdown” to score
-When the countdown ends, the game ends and displays the final score
-The score is shown during the game as well
-One timelapse in Lapse

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