JuniperDev jam game
- 3 Devlogs
- 4 Total hours
I'll start this when the jam starts-https://itch.io/jam/theveryseriousjuniperdevgamejam
I'll start this when the jam starts-https://itch.io/jam/theveryseriousjuniperdevgamejam
Player movement is now complete, and it includes wall jumping and coyote timing! Also replaced my camera script that I slap on every project with unity’s Chinemacine camera, it makes stuff much more easy!
I ended up scrapping the previous prototype and making a new one. Just finished making the movement properly (though I might replace the gravity for something custom for better precision and less jiserring)
Began prototyping ideas!
First idea is: you’re controlling earth with a huge canon and try to get the planet flung outside of the solar system. I like it, but it’s quite hard to implement exactly what I want, so I might give up on this idea 
In the meanwhile here’s one of my tests: