HLAE UI
- 3 Devlogs
- 19 Total hours
A user-friendly UI for HLAE - a tool for making cinematic videos in 'Source' engine games.
A user-friendly UI for HLAE - a tool for making cinematic videos in 'Source' engine games.
Over rthe last way-to-many hours, I have been putting together a good system for saving projects, and other QOL improvements This will make managing your CS montages 10x easier and allow you to hop into any project with ease.
The primary focus was the launcher page, where all the launching and project stuff is. The final goal is something where you set it up once, and everyithng is automatically setup every time you load the project.
Main changes include:
These changes required a lot of work on the backend. The app now features a ProjectManager, and an updated version of the PathValidator.
This update had a lot of focus on QOL, like making sure the app runs smoothly and works in all circumstances
(UI kinda unfished lol, mainly the dropdown) Attached screenshot looks bad cuz I have a HDR display and it doesn’t play nice with screenshots :/
Game can now be launcher through the launcher, with the ability to set cs2 launcher variables in the settings. Also ulocked the cs2 console so it doesn’t launch in the s2 tools external VConsole app :)
Next im prob gonna be adding all the other launch aprameters and moving some of them to the launcher page so I can fill it up
Managed to get VConsole implemted, so now I can send commands to the game :)