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A.S.T.R.A.

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ASTRA is a realistic space mission planning and operations simulator. It uses real aerospace data, physics-based modeling, historical mission records, and AI-assisted analysis. Unlike other space games, ASTRA isn't about piloting spacecraft or completing set missions. Instead, it lets users plan and execute space missions like real mission planners do. Players set goals, design mission blueprints, keep an eye on data, and tackle any unexpected situations. An AI helper gives advice by warning of risks and suggesting fixes. But the player's in control and makes all the calls. ASTRA lets you explore actual past missions, watch current ones, or speed up future simulations. This way, you get the feel of real mission planning without having to wait too long. Update: I have made the first Mission Control and proposal panel using fastapi, now I will start developing the AI bot using the mission model. After the AI the next step is to connect it to live NASA feed for real life events.

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1h 21m 6s logged

Update:
In the past days I have been working on the next steps for ASTRA.

Today I made the section which will be used to recreate historical missions such as Apollo 11 and 13.

Another achievement is the new system which does not follow the same pattern for each destination, but depending on the destination fuel, max payload, radiation exposure, and other mission parameters change accordingly.

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