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VHS-OS

  • 1 Devlogs
  • 2 Total hours

This project is meant to simulate virtual hardware through simulation games that the user can control. Such as NAND gate designs to create memory and more. You WILL see the impact of your designs throughout the OS not just the output, through hardware statistics! Maybe an app will be built in the future.

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Devlog #1

Made welcome screen pop-up according to the guide! You can see it centered on the page layout in the png below.

What is this?

VHS OS, a web-based, interactive operating system environment where users manipulate virtual hardware (NAND gates, assembly, custom simulation games) and immediately see the performance impact via hardware statistics.

The Harsh Reality

I’ll admit— I started this project with mind blowing ambitions in my head but with very minimal web development experience. After spending a few hours trying to digest everything I can about HTML, web dev, and the technicalities of virtual hardware simulations. I quickly realized how easy it is to get caught in analysis paralysis. I spent hours overthinking features before writing functional code.

Staring at a blank file trying to stitch together a full OS when you only know a few basic tags is a fast track to burnout. I only got this far due to my pursuit of complex tasks, keep it simple!

Change of Plans

I will begin by starting simple. I am going to take away the fluff of cool animations, start up screens, and focus entirely on MVP (Minimum Viable Product) features. For the sake of a clear mind, I will start to use software development principles such as design docs, wireframes, deliverables, and more. Hopefully, this will keep me in track to making a good project.

Next DEVLOG: I am shifting my focus toward building the html page of the desktop similar to popular OSs. I will only focus on the UI elements for now and add functionality later.

Devlog #1

Made welcome screen pop-up according to the guide! You can see it centered on the page layout in the png below.

What is this?

VHS OS, a web-based, interactive operating system environment where users manipulate virtual hardware (NAND gates, assembly, custom simulation games) and immediately see the performance impact via hardware statistics.

The Harsh Reality

I’ll admit— I started this project with mind blowing ambitions in my head but with very minimal web development experience. After spending a few hours trying to digest everything I can about HTML, web dev, and the technicalities of virtual hardware simulations. I quickly realized how easy it is to get caught in analysis paralysis. I spent hours overthinking features before writing functional code.

Staring at a blank file trying to stitch together a full OS when you only know a few basic tags is a fast track to burnout. I only got this far due to my pursuit of complex tasks, keep it simple!

Change of Plans

I will begin by starting simple. I am going to take away the fluff of cool animations, start up screens, and focus entirely on MVP (Minimum Viable Product) features. For the sake of a clear mind, I will start to use software development principles such as design docs, wireframes, deliverables, and more. Hopefully, this will keep me in track to making a good project.

Next DEVLOG: I am shifting my focus toward building the html page of the desktop similar to popular OSs. I will only focus on the UI elements for now and add functionality later.

Replying to @Blokoder

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