First ever post on stardance!
I’m making a program that allows you to use your steamdeck as a generic pc controller. I’m sort of learning how to do this in the process so I can’t really showcase any future features but so far its going great!
I created a simple program using SDL3 in C++, being my first time updating from SDL2 to SDL3, but not much changed honestly (at least that I noticed) that reads the steamdecks controller input and saves it to a light struct that will later be sent using either wifi or usb to a target pc.
What I’m most proud of so far is how I managed to get a simple working environment to develop and test code on the deck quickly. I code on my computer and with the press of a button my mouse and keyboard now control the steamdeck, also being able to quickly send and receive files to test new builds etc… Thanks to KDE Connect and a few other tricks
I will know start researching how to make any sort of wifi connection reliable enough, wish me luck!
I also created a simple logo using gimp (probably not the last version, hopefully)
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