Devlog #14
Hi!
I’m developing a platformer that runs on pygame and is converted for web assembly via pygbag.
Additions:
Added double jump powerup, is activated when hitting the bottom of a powerup block.
Added ability to create powerups in the editor. Powerup blocks are currently linked to the corresponding powerup by list order. The first powerup block placed corresponds to the first powerup, and so on. This is a temporary implementation; I plant to replace this system with a more sophisticated one a some point.
Bug fixes:
Fixed clipboard pasting on import screen on web assembly. This was a recurring issue, and took a significant amount of time to fix. Unfortunately, it still needs to be fixed for the itch version.
You can try my game here:
https://danthegreat78.itch.io/platformer
PLEASE KEEP IN MIND THAT THIS IS A WORK IN PROGRESS.
Comments 2
this is so cute :] did u draw the art..?
Yes! I might change some of these later though.
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