You are browsing as a guest. Sign up (or log in) to start making projects!

Open comments for this post

2h 3m 50s logged

Devlog #12

Hi!
I’m developing a platformer that runs on pygame, and is converted for web via pygbag.

• Import Button Enhancements: Refined behavior of import button to make importing JSON more reliable. Unfortunately, I have yet to get the clipboard working for browser version.

• Player Death on Falling: Added proper handling for player falling off the map, so you can’t get soft-locked anymore!

• Slime Deletion in Editor: Added ability to delete slime if misplaced by right clicking on it, just like platforms.

• Other QOL Improvements: Fixed a couple other annoying issues

• Bug fixes: Fixed player bug where jumping on ceiling would make player stuck for a moment. This was due to how collision was handled. Fixed this by making it slightly bouncy, increasing the downward velocity of the player when touching a ceiling. This makes it so that the player naturally comes down due to gravity, and fixes the issue.

• To-dos: Add more levels, fix clipboard issue on web, add power-ups or similar, replace default rectangular platform with real pixelated bricks, and SO MUCH MORE!

You can check out my game here!

https://danthegreat78.itch.io/platformer

(Please keep in mind that this is in VERY EARLY development).

0
32

Comments 0

No comments yet. Be the first!