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17m 4s logged

Venom Animation – Updates

  • Added elastic dot movement, recoil, and shockwave effects.
  • Introduced fading motion trails for smoother arm movement.
  • Added 2–4 smaller animated tendrils to each main arm.
  • Optimized rendering from 2,300 to 1,300 calls per frame.
  • Tested 900 frames using mock Pygame with no errors.

Updated tendrils.py is ready. Visual testing is still pending due to Pygame not being installed.

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1h 31m 47s logged

Made a little creature that chases your mouse in Pygame. It’s just black tendrils with white edges on a black background, and they grab onto the dots on the grid and pull it along. When an arm grabs a dot it slowly glows white. Clicking winds it up so it chases way faster. Tweaked the speed and look a bunch today and cut the center blob so it’s all limbs now.

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