Built and shipped Garlic Panic for the Make a WarioWare Game mission! Across 31h 55m of logged game-loop and microgame work, I built a fast-paced WarioWare-style microgame arcade in Godot 4 alongside a zero-install HTML5 Canvas web build with four rapid-fire microgames (DODGE! falling spikes, MASH! the garlic press, CATCH! the falling star, and TIMING! lock-in bar), five garlic lives, procedural SVG vector sprites, and a speed multiplier that scales from 1.0x up to 2.5x.
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