Owl Hunter
- 4 Devlogs
- 11 Total hours
I am building a game
I am building a game
LONG TIME NO SEE DEAR READER
okay I know I been not posting because of school but I got some
big things done!!!
Firstly I finally got my damage system working with a heal
and damage function or should I say “func” I should not -_-
secondly I add dialogue in my game with even choices that send
signals
I also, add a new:
-idle animation
GREATEST PART
I add this points (drawn by me and also animated by me :D).
*tree of life- heals you but reduces damage
*grave- takes your life add increase your damage
in addition I also add a health bar that responsive and reloads the scene
when health == 0 :P
HELLO
as for today I add background sound, expanded the map
and add new ablitites (drawn by me :]), but i can’t get it to play.
*I fixed *
.this bug when player got stuck randomly
.i made the song loop (i wacthed like 3 vids)
—————––today was real light cuz of school——————
HELLO: reader
as for today i add orbs and a counting system that
tracks it, a death zone when payers fall of the map and
animations for:
-jumping
-running
i fixed
the character now changes direction depending wether they are moving
(left or right)
a camera bound
i changed the veiw size (camera sizes)
!!!!BEST PART OF THE DAY!!!!
i add a enemy with idle animation
:_[ I crashed out so many times drawing the assist
MY SECOND PROJECT!!!
Am happy to present to you my second project.
OWL HUNTER
today I draw all the assist and character
I add collision and physics
I honestly used the built in movement pack cuz am still
learning how to code in Godot’s language