Life in the country
- 7 Devlogs
- 12 Total hours
Hey today i made the day and might scene and transition where tat night the scene to a new day. i also added some vegitation and rocks to the environment. On fortunatly you couldn’t see the night in this video bcs the timer for the night transiton did not come, cuz the video would be long if i waited but i will try to make u see it in the next dev.
Hey so I just made the UI for the games with all the tools and plants usable. It uses a control node as the root and an HBoxContainer and some codes
hey so I started my enemy character and as u can see it is attacking my player and I have to use he sward to defent and attack it back. For the enemy I used a characterbody2D and the base and added some code to it
Hey so i started working on the lombering part with my axe and i made a trees, apples on the tree and made the tree’s health reduce each time i hit it with the axe. I made the tree change color using the materials in the inspector area
Hey I started working on the actions the player does and how it affects her environment. I made a plant scene, added some code to be able to plant seeds, I used tilemaplayer to craete land and use it to also be able to tail the soil with the hoe. Next i made the fishing rode work only in the water form If the action is activated on the ground a not fishing text will appear in your ternimal
In this section I was just coding in data and creating some global scripts that I need and made my player other animation like planting, watering, cutting and killing with her different tools
ated my player and level and made my player walk using animationPlayer and animation tree where the animationplayer hold all the actions of my player and animation tree plays those actions in the game