untitled dream game
- 1 Devlogs
- 1 Total hours
Building a game with a dreams as its main mechanic
Building a game with a dreams as its main mechanic
This game is basically like heavily rpg inspired almost but it’s also not. Also, the premise is supposed to be like combat but psychological because a lot of fighting in games is physical but I want there to be some kinda mental aspect to the fighting in this game.
This is the main mechanic where you’re teleported into another dimension, the person you’re fighting’s mind. In their mind there will be different dream settings and once you escape the first dream you go to the second – dreams don’t make sense. For example you transition from their childhood neighborhood to a random day at school they had. You’re doing this on a time crunch + the person’s mind agents are chasing you. You’re trying to find their inner mind (through the dream switches) and ignite it.
I worked on a bit of how it could look like; a very basic prototype. made at the crisp hour of almost 12am