stardance has been extended another month! the new deadline is october 31 :)

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24m 11s logged

Ok, so, there I was, hard at work and hardly working, when all of a sudden my manager, Mr. Babio, checks up on me. Kindly, he says “let me use your laptop for a sec, chump.” Now, I am not intimidated by someone who is 3’1” (94cm), but I didn’t feel like losing my job. So, in my infinite kindness, I handed it to him. However, upon receiving my laptop back, I was told by VSCode this bug, that my globals didn’t have a definition for “SpriteBatch.” Now, I wrote the code so I knew that it was called sb, which is why I typed sb, which is why I am utterly baffled at this bug. How on earth is it telling me that the bug is on the line where it literally isn’t? So, being upset, I immediately went straight back to Mr. Babio’s office to beat on him, meaning I cowered and politely asked what he could’ve done to my laptop. He tells me that he doesn’t know, and he “only wrote a few lines testing”, which isn’t true, because he just took it and stared at the screen for half an hour. Nevertheless, you can imagine my then and continued confusion when I was told by the terminal that there is an imaginary bug. This can only mean I am fighting fourth dimensional entities I cannot perceive, which is good content for a minigame, so maybe expect that. Content drops will return once I beat these beings and find my way back to the IDE.

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