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HELLDIVERS Notifier (Watch App)

  • 5 Devlogs
  • 26 Total hours

An app for Pebble watches that notifies the user about galactic war events in HELLDIVERS. (the first one.)

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6h 42m 49s logged

devlog 5

full recap working!
After i got the map working, i did a bunch more CONFUSING MATH with bits & bytes, but now its working great!

The map actually shows the real data you would get whilst playing the game! (its so real i didn’t realize we lost 2 sectors, thats why i moved the chrome window :skulk: )

Now its time to add the text actually saying what happened. I also wonder if i can do anything about the performance, it runs quite slow in the emulator, and on the watch. But that might just be the giant vector map being drawn.

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5h 45m 59s logged

devlog 4

map is working!

I got the map working! it took a REALLY long time… but it looks good!

Right now you can control it with the up & down arrows, to navigate through the sectors. This is all in preparation to actually make the recap system.

It is quite laggy rn, i might be able to make it a bit better, but im not sure.

Well, thats pretty much all i have to say.

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6h 57m 28s logged

devlog 3

binary stuff again
It seems like line breaks don’t work in these devlogs again, so hopefully you can read this.

Now the phone actually talks to the watch! Still not very appalling yet, but now the watch actually gets past the loading screen! The phone checks if the api is online, then it does a new animation, then leads to recap of the war since the app was last opened

Storage issues

The response from https://helldivers.bot/api/v1/h1/map, (which returns map data,) is already wayy to big to store on the watch, which is bad, because i want to cache map data on here, so ive decided to make my own C struct to hold it.

Right now im working on converting the response into this struct in JS.

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5h 46m 40s logged

devlog 2

I spent… SO LONG to make this opening animation….

The only tool i had to actually make one of these animations was just broken… it was over 11 years old after all… so, i caved in and got ChatGPT to make me one. But it works!

I also tried to make a tool to automaticly generate svg’s by lerping them, but i gave up and decided it was easier to animate it manually.

Now im working on actually getting the app to communicate with the phone, and get Helldivers info.

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1h 11m 24s logged

devldih 1

new project time

I got a Pebble Time 2 in Flavourtown, and ive wanted to try to make an app for it, but couldn’t think of an idea… but that was until TODAY! (or actually like 2 days ago)

Get HELLDIVERS Galactic War updates on your watch!

This app will track progress the Helldivers playerbase has made on the galactic war. if you don’t know what Helldivers is and how it works, ill explain. (Even if you know about Helldivers 2; the first one works a bit different)

In Helldivers, there are wars that last ~1 month each, where players need to work together to take over planets, and push enemy fronts out. The developer of the game actually made an api you can use to get info about it without being in game… but im not actually gonna use that, im gonna use an api made by Andrei Lavrenov, who created (helldivers.bot)[https://helldivers.bot/], because the api is documented there, and its just better.

.

Anyways, i managed to get an SVG of the war map open on an emulator now. Now im gonna work on actually getting info, storing it, and displaying it neatly.

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