Gravity Simulator
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- 1 Total hours
This project will have multiple stages building on each other to reach the final project: 1. Graphics - I'll learn to use 2D graphics in Java and make a simple animation of a circle orbiting another circle (manual, no math involved) 2. Modeling - Adding properties such as mass and volume, using laws of gravitation to accurately show motion 3. User Interaction - Allowing users to change properties of planets, add new ones, etc