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Gravity Simulator

  • 1 Devlogs
  • 1 Total hours

This project will have multiple stages building on each other to reach the final project: 1. Graphics - I'll learn to use 2D graphics in Java and make a simple animation of a circle orbiting another circle (manual, no math involved) 2. Modeling - Adding properties such as mass and volume, using laws of gravitation to accurately show motion 3. User Interaction - Allowing users to change properties of planets, add new ones, etc

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1h 14m 44s logged

Hi! Welcome to my project GravitySimulator and my first devlog. Right now the project will likely be a little boring to watch since I’m working on stage 1 (learning basic 2D graphics in java). Learned how to create a java canvas, draw basic shapes, text, and import images.

Hi! Welcome to my project GravitySimulator and my first devlog. Right now the project will likely be a little boring to watch since I’m working on stage 1 (learning basic 2D graphics in java). Learned how to create a java canvas, draw basic shapes, text, and import images.

Replying to @lyra_stiglitz

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