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Ashfall

  • 1 Devlogs
  • 2 Total hours

Ashfall is my first project and would be my humble beginnings, a text based rpg terminal game that I'm building while learning python from scratch. Create a character, choose a class, explore, fight, loot, encounter allies, complete quests, level up and progress.

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2h 1m 36s logged

This is my first project, my first devlog.

TL;DR: I created a main menu action system, where players can create their characters or load them, characters can have their own classes, and each class has their stats, character stats are stored in a JSON file.

lil bit of backstory: I’m learning basic python in school, and for a while I’ve always asked myself “What’s stopping me from being better than everyone else here?”, So after I spent countless hours with that short fuelled motivation in tutorial hell, where i relentlessly watched videos on “how to start my dev journey” etc., while not actually implementing anything, and as a result I didn’t really retain knowledge. So with Stardance, I plan actually doing something productive this time

For the past 2 -3 days I’ve been trying to get my head around game loops and file handling and code structure. Honestly, this has probably been the hardest part so far (even though I didnt get far), because I’m starting to realise there’s a big difference between knowing programming concepts than actually putting them into a project 😭😭😭😭😭😭

I had to search a lot of things up, and figure out how to move forward, and for a while, I’ve had this bug where the main action menu would keep looping and after realising it was all because a couple of logic errors.

This is only the beginning of Ashfall, Expect a lot better from me soon

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