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Hello-Raylib

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  • 3 Total hours

Some random project for me to learn Raylib

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1h 44m 45s logged

Hello guys! :brazilparrot:

Progress :oiia-cat-02:

I’ve played around with user interaction (both mouse and keyboard), locking and unlocking cursor, resizeable window, etc. and decided I could already jump straight into 3D. Also, now the triangle pulses via sine waves :dino-bbq:

Struggles :angry-3d-emoji:

  • Correct the triangle: it used vw and vy to its positioning. In 2D, it served to center it, but in 3D, this made the triangle huge, offcenter and upside down.
  • Make the camera spawn facing the triangle: Self explanatory (probably the biggest issue is that the triangle is one-sided, meaning that it can only seem in a single direction (the “front”)).

TODO :spider-man-reaction:

Probably mess up with other shapes, then do lightning and shaders.

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1h 43m 13s logged

Hello guys! :portal-parrot-orange: :portal-parrot-blue:

Development :raylib:

I’ve done this window (meant to be just a triangle, but the red triangle looked a lot like the flag of my state, Minas Gerais, so I kind of recreated it). The triangle changes the “rediness” when pressing “a” (goes to black) or “d” (goes to red).

Struggles :linux-kerneling-my-ass-off:

Starting to learn (already explained at AI use declaration, but basically didn’t find some tutorial that seemed to switch to me, so using AI, without it writing code to me, + documentation for functions and library methods)
Finding an intelisense that works (still didn’t find, even after setting up GNU Global)

TODO :c++:

Learning more :) (I’d like to make a shader next, or 3D shape)

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